Fact Sheet
Developer
Publisher
Release Date
January 29th, 2020
Platform(s)
Steam
GOG
Humble Store
Itch.io
Utomik
Nintendo Switch
PlayStation
Xbox
Website
Social Media
Price
12.99 USD
Description
Coffee Talk is a game about listening to people’s problems and helping them by serving up a warm drink out of the ingredients you have in stock. It is a game that depicts lives as humanly as possible while having a cast that is more than just humans.
Immerse yourself in the stories of alternative-Seattle inhabitants, ranging from a dramatic love story between an elf and a succubus, an alien trying to understand humans’ lives, and many others modern readers will find strongly echo the world around them.
History
Coffee Talk started as a game project during Toge Productions’ internal game jam in late 2017. Muhammad Fahmi Hasni (RIP) pitched the concept as “imagine holding a warm cup of coffee in a cafe while sitting next to a window and you can see the rain outside, hear a chill lo-fi music in the background, and hearing people gossip or talk.”
Features
- Tales of people from an alternative-Seattle, a city where elves, orcs, mermaids, and many other fantasy races live together with humans in a modern world we will all find familiar
- Branching storylines, where the branches are determined not by the dialogue options you choose, but from how you serve your café customers
- 90’s anime-inspired pixel art visuals and chill vibes-inducing color palette help to immerse you in the game’s world
- Selection of jazzy and lo-fi music to accompany the late night warm drinks and conversations
- An experience to make you think, feel, and rest both your body and your soul
Awards & Nominations
- Best Storytelling, SEA Awards, Level Up KL 2018
- Playstation Indie Prize Nominee, Dengekionline, Tokyo Game Show 2019
- Excellent In Narrative Finalist, Busan Indie Connect 2019
- GameByte's Indie Game of the Year 2020
- Best Female Character, Backlog Battle Awards 2020
- Best Narrative, Editor's Choice, IndieDB Indie Game Of The Year 2020
- Outstanding Achievement for an Independent Games Finalist, 24th Annual D.I.C.E Awards 2021
Trailer Video
Launch Announcement Trailer
https://youtu.be/WA1lEU_zTCw
Teaser Video
https://youtu.be/Vi7m8Z9rZ1k
Screenshots
Marketing Assets
Key Art
Logo
Credit
Game Director |
Kris Antoni |
Producer & Project Manager |
Andrew Jeremy |
Narrative Designer |
Mohammad Fahmi |
Lead Programmer |
Frederik Lauwrensius |
Programmer |
Jovan Anggara |
Art Director |
Dio Mahesa |
Artist |
Hendry Roesly |
Audio Director |
Andrew Jeremy |
UI/UX |
Adlan Ramly |