September 22nd, 2020
GOG
Utomik
Nintendo Switch
PlayStation
Xbox
App Store
Google Play
7.99 USD (PC)
8.49 USD (Consoles)
When the Past Was Around is an adventure point-and-click puzzle game about love, moving on, letting go, and the joy and pain of everything in between.
The game tells a bittersweet tale between a girl and her lover in a surreal world consisting of disjointed rooms from memories and time. With each gathered clue, solved puzzles, and unlocked door, the girl will find her way, unraveling the secrets between her and her lover, the secrets which she used to know.
This game was part of #MojikenCamp, an internal upgrading program by Mojiken Studio to experiment with how to tell stories or to communicate an experience within the constraint of interactive art medium.
When the Past Was Around is developed by Mojiken Studio, co-developed and published by Toge Productions, both from Indonesia.
A picture speaks a thousand words
Experience the game’s story, not through words or dialogues but beautifully hand-drawn art created by Brigitta Rena.
A short, sweet, and whimsical journey
Explore a bittersweet tale between a girl and her lover in a surreal world consisting of disjointed rooms of memories and time.
Personal and ubiquitous
A game about overcoming the past and finding the self.
Solve brain-teasing puzzles
Various intriguing puzzles to solve and stories to uncover.
Let the music guide you
Atmospheric violin music will accompany you from the peaceful days to the angstiest moments
Game Producer | Eka Pramudita M |
---|---|
Art Director | Brigitta Rena |
Technical Director | Elwin Lysander |
Game Artist | Brigitta Rena |
Nick Romario | |
Bangkit Myarso | |
Seto Aji Nugroho | |
Dimas Novan D | |
Pandu Rukmi Utomo | |
Music & Sound Designer | Masdito "ittou" Bachtiar |
Violin Player | K Yayan Permana |
Ending Theme Guitar | Satoxx from Moccatune |